There's no point to making combat feel bad when you're holding your stick. There's a point to progression being difficult, I'd imagine. If your options are: Do a perfect drifting or lose, then you'll have to stand by the option of doing the perfect drifting in order to actually be able to play. However, decision making is only possible in a game within a certain framework of possible actions. If other cars are slightly faster, it will drive you to get better cars and make better decisions. If all cars were just as fast, you'd probably do ok, but the challenge would be dull. Say, a racing game has to have some added difficulty for you to compete. What I'm saying is that the framing of the game is condensed in making it a bad racing game with bad combat mechanics. A racing game has only so many potential outlets though, so its bad views will effectively manipulate you into doing something that may not be optimal to your game plan. A bad news anchor with shitty opinions in foreign policy will not force you to adopt their views, they will manipulate you into doing so. When it forces you to ram your rival it actually forces you to drift in places where you don't want to drift and to get close to other cars in order to waste time and energy focusing on something that is not the main objective of a race. But a racing game that you don't like will only express its shitty opinions and laughable intonations in ways that it will feel it's your fault. *dead*" with a stupid fucking cadence in the end). If they're jerks, you'll stick watching them just to complain and to laugh at their bad opinions or the way they stop before the last word of a sentence and change the inflection like if "died" were a good punchline (as in "Woman in California lost for 3 decades was found. You don't need much to know if you'll stand it for long. Twenty minutes give you enough of an impression to know if you'll actually like a racing game. I remembered more or less what it felt like playing this game.
I think the worst thing about it was that my computer was running Vista, which is Latvian for Chicken.Īnyway, I decided to give it another go, with my computer working decently. Back then my computer was working like crap because I hadn't changed the cooling paste, which I only did last year. I tried playing it back in 2013 for 20 minutes. I mean I read it was a FlatOut game but the only time I played FlatOut I only spent, what, 10 minutes with it? Still, Burnout, Need for Speed, I knew more or less what it was about. When I bought it I did know it was not really a Ridge Racer game. Looking it up, it says here I bought it back in the first day of 2013 in a bundle for $11.89. I'm not sure when exactly I bought Ridge Racer Unbounded for Steam. Which as most people who have bought it will know by now, is not true. But paying $15 felt like I was entitled to some content. And when I bought it I knew that it was going to be very blocked by DLC. I ended up buying the Vita Ridge Racer knowing it was basically the same shit. That's fine though, they have to make money somehow, and there's enough fans out there who can keep consuming the same old bullshit.
Ridge racer unbounded soundtrack youtube psp#
That was the same as the PSP game, except the controls were hot garbage and the content was mostly blocked. So I got the thing and played the hell out of it, enough to get all the stupid extras I think were locked, like I don't know, a PacMan car or whatever. The music was exciting and the graphics looked beautiful. But Ridge Racer was one of the first games I got for the PSP (together with Tony Hawk Underground 2), mostly because the demo UMD that came with the console felt great. Even boring ass games like Sega Rally, which was mildly entertaining for a couple of hours, but then it became an annoying chore. I have good memories of DualShocking racing games anyway. I didn't really get the whole deal with drifting properly at first anyway. Same thing with Ridge Racer whatever, the first one I tried on the PS1. I couldn't stand the idea of playing Gran Turismo for longer than it was interesting. I like playing them in bursts, but I don't like committing to them. It's not that I loved Ridge Racer when I got the PSP.